Blazing Race Template for UE5
Blazing Race Template is a simple way of setting up a race for any project and it is compatible with any pawn actor, it supports Sprint, Circuit and Time trial races. The setup process involves:
- drawing a path with the target spline blueprint (which can also generate road)
- Set the spline in the race manager
- click place checkpoints
- set a checkpoint as your starting point
- configure the race settings (laps, time to beat e.t.c)
- Move to Race trigger with your pawn to start race
All of this is done without ever opening a blueprint, as all the functions are called in editor. It also supports multiple opponent pawns, if you add them to the racer pool array in the race manager.
A music player component is also included, it plays music from a data table that you can modify with your own audio, it has an animated widget.
Technical Details
Features:
- Procedural Road generator
- Examples Provided with comments
- Drivable car with Spline based AI
- Drift sound/mark, Exhaust effect
- Supports different Race types like Sprint, Circuit and Time trial
- Optimised Object pooling
- Music Player component, shuffle function included
- Compatible with any pawn actor
- Speedometer widget for any vehicle
- Pause Menu
Number of Blueprints:23
Input: Keyboard
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
Important/Additional Notes: Enable Chaos Vehicle Plugin and Enhaced Input Plugin before migration
An easy way to make a race game!